Roll above
the clouds.
A 3D rolling-ball game for iPhone. Guide your ball across floating tracks, cross narrow bridges and make every turn count.




How it plays
Small moves.
Big drops.
Each level is a floating course of tiles, bridges and turns. There are no walls to stop you — only open edges and the clock.
- 01
Roll
Steer your ball along tiled sky tracks, from wide curves to narrow bridges.
- 02
Balance
Slow down before a turn and correct early. One careless move and you are over the edge.
- 03
Finish
Roll through the golden star arch to complete the level.
- 04
Earn stars
Every level is timed. Faster runs earn up to three stars.
The world
Explore floating worlds.

Development build · Level 09, Cloud Path
Chapter 1
First Steps
Bright blue skies, waterfalls pouring off castle islands and wide tracks that teach you how the ball moves. Then the paths start to narrow.
10levels in the current build
- 01First Roll
- 03Bridge Walk
- 05First Flight
- 07Sky Garden
- 10First Sky Milestone


Development build · Level 20, Sunset Gateway
Chapter 2
Sunset Gardens
Warm peach and pink light, windmills on garden islands, and courses with tighter corners and longer crossings.
10levels in the current build
- 11Warm Breeze
- 12Petal Path
- 15Windmill Way
- 18Cloud Crossing
- 20Sunset Gateway


Development build · Level select
Chapter 3
Cloud Harbor
The third chapter is planned and already has its place on the level-select screen. Its levels are still to come.
Level names and counts come from the current development build and may change.
Controls
Choose how you steer.



Development build · Touch Drag
All three modes can be selected in Settings in the current build. The final set will be confirmed before release.
Gallery
A look at the game.
“WIP build” images are captured from the development build. “Concept” images are design art, not gameplay.
Make the ball yours.
Cosmetic ball styles are being designed alongside the levels. They change how your ball looks, never how it rolls.
When can I play SkyRoll: Edge?
Not yet. The game is in development for iPhone and no release date has been announced. When it is available, the App Store link will appear on this site.
What kind of game is it?
A casual 3D rolling-ball game played in landscape. You steer a glass ball along floating tracks, keep it from rolling off the open edges and finish at the golden star arch. Every level is timed, and faster runs earn up to three stars.
Which devices will it support?
SkyRoll: Edge is being made for iPhone. The minimum iOS version and supported models will be listed before release.
How do I control the ball?
The current build has three control modes — Touch Drag, Tilt and Dual Buttons — and you can switch between them in Settings. The final set will be confirmed before release.
Are the images real gameplay?
Images labelled “WIP build” are captured from the development build. Images labelled “Concept” are design art and do not show gameplay.
Will it cost money or have ads?
Pricing has not been decided. Any price, in-app purchases or ads will be stated clearly here and on the App Store page.
Where do I report a problem?
Go to the support page. It has quick fixes and a bug-report builder that runs on your device. A direct support contact will be added there before launch.
Development status
Coming to iPhone.
SkyRoll: Edge is still in development. There is no release date or App Store page yet — both will appear here when they are ready.
- Chapters 1–2 · 20 levelsIn build
- Touch, Tilt & Dual ButtonsIn build
- Polish & testingIn progress
- Chapter 3 · Cloud HarborPlanned
- Release dateNot announced






